# Installing the Unreal Engine plugin

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**If you're interested in building the Unreal Plugin from source code check out the source code on** [**GitHub**](https://github.com/Looking-Glass/Unreal)**!**
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## Download Requirements

This plugin relies on Unreal Engine 5.5. If you don’t have the engine installed, you can download it using the Epic Games Launcher which is available [here](https://www.unrealengine.com/en-US/what-is-unreal-engine-4).

You can grab the Looking Glass Unreal Plugin from our [website](https://lookingglassfactory.com/software/looking-glass-unreal-plugin) or from [GitHub](https://github.com/Looking-Glass/Unreal/releases).

## Importing the Looking Glass Unreal Plugin

### Installing to the Engine

Navigate to where your Unreal Engine instance is installed. Then navigate to **Engine/Plugins/ThirdParty.** If the **ThirdParty** folder does not exist, make one.

If you have a project open already, you'll need to restart Unreal Engine to enable the plugin.

<figure><img src="https://content.gitbook.com/content/PuCaeVAli72TiclYlEG5/blobs/RMqq1mjqYT8eqj6bGHzW/image.png" alt=""><figcaption></figcaption></figure>

### For Installation with New Projects

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{% tab title="Unreal Engine 5" %}
![](https://content.gitbook.com/content/PuCaeVAli72TiclYlEG5/blobs/kZ5XlIcDs8y6aLUfXF2Y/image.png)

Select a template from the list. Name your project, choose a file location, and press the “Create” button in the bottom right.

Next, navigate to the folder where you saved your new UE5 project. Right click and create a new folder named “Plugins”.

![Plugins Folder](https://content.gitbook.com/content/PuCaeVAli72TiclYlEG5/blobs/4u0BkJi1Br9fBiZZZGfA/PluginsFolder.PNG)

Navigate into the “Plugins” folder and paste the LookingGlass folder into the folder. If you don't have a Plugins folder, you can make a new folder in file explorer. Once you've placed the Looking Glass Plugin in the proper folder you'll need to restart your project for Unreal to load it properly.&#x20;
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### For Installation with Existing Projects

Navigate to the folder where you saved your new UE5 project. Right click and create a new folder named “Plugins”.

![Plugins Folder](https://content.gitbook.com/content/PuCaeVAli72TiclYlEG5/blobs/4u0BkJi1Br9fBiZZZGfA/PluginsFolder.PNG)

Navigate into the “Plugins” folder and paste the LookingGlass folder into the folder. If you don't have a Plugins folder, you can make a new folder in file explorer. Once you've placed the Looking Glass Plugin in the proper folder you'll need to restart your project for Unreal to load it properly.&#x20;
