Upload quilt captures directly to Blocks from the plugin.
Added a new default hologram visualization mode that only updates the hologram view when the scene changes to optimize the plugin for cinematic export generation.
Removed the need to configure the plugin for cinematic capture.
Added the ability to change between HoloPlay Captures in Sequencer by accessing SetActiveCaptureComponent.
With the HoloPlay Capture Component you can now add a HoloPlay Capture to an existing pawn, Character or other unreal engine actor. This allows you to more easily integrate Looking Glass support into your current project.